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Loud Matter is an audiovisual live performance that unites live created stop motion animation, drums, live code & 8 bit gameboymusic.


Loud Matter developed custom software to synchronise and control the playback of live animated stop motion animated sequences, made with physical materials, through live drums and 8 bit electronic music created on the nintento gameboy.


The live animated sequences are transposed through a custom-made live coding environment called mercury - creating a vigorous mixture of live animated footage and code generated animations, synchronised to the music.

Loud Matter= Animator Marieke Verbiesen, Gameboymusician Mark van den Heuvel, Livecoder Timo Hoogland & Drummer Gerri Jaeger.

 

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Photos: David Brøther / Logodesign: Nourdin Kouch
 
Get in touch: loudmatter@loudmatter.org